Experienced visual storyteller specializing in 2D art for games, creating immersive visuals and compelling designs that bring worlds to life. My passion is to tell stories through art and crafting rich atmospheres that enhance gameplay and player experience.
Highlighted Works
Primrows (Steam/Mobile – Shipped)
Lead Artist
A cozy, puzzle-based game of shape and pattern recognition. Designed all 2D assets, including all in-game assets, seasonal backgrounds, UI, and marketing materials.
The Day We Fought Space (iOS – Shipped)
Lead Artist
An award-winning comic book-inspired, procedurally generated side-scrolling shooter. I created all 2D visual assets, including character designs, player and enemy ships, UI, environments, and marketing materials.
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